Unity’s IDE provides game creators with everything they need in one platform. Developers can drag and drop components into a scene and adjust their properties to deliver superior user experiences. Unity uses C# for coding and supports multiple editors. It integrates seamlessly with Microsoft’s Visual Studio.
Unity Pro allows developers to build and deploy apps and games to closed platforms such as Nintendo, Xbox, and PlayStation. It provides access to resources for OpenXR, Android, and Samsung Adaptive Performance 3.0. Unity can be deployed on over 20 platforms.
Unity Pro’s multiplayer game support begins with high-level scripting APIs that take care of low-level details. The networking feature is built into the engine and editor, letting designers work with different elements from start to finish. Internet support is available during production and release, including a network transport layer.
Build your game world with prebuilt landscape and vegetation components. Unity provides terrain and tree editors to manipulate landforms or trees. Whether you want to create futuristic worlds or replicate the world around you, Unity Pro has the tools to deliver authentic images.
Unity has a simplified workflow and setup for animating objects, characters, and properties. You can move animation characteristics from one humanoid character to another and import animation clips for use inside the Unity platform.
Preview capabilities let animators work independently of programmers. They can view animation clips, transitions, and interactions before gameplay code is complete. Visual programming tools make managing complex play easy and allow animating different body movements with separate logic for realistic play.
Unity offers three prebuilt render pipelines and a customizable pipeline to create your own. Render pipelines execute operations to display scene contents on a screen. Each pipeline offers different capabilities and performance characteristics.
- The Built-in Render Pipeline is designed for general purpose implementations where customization is minimal.
- Universal Render Pipeline is a scriptable pipeline that allows customization with optimized graphics across various platforms.
- High Definition Render Pipeline offers a scriptable pipeline with cutting-edge, high-fidelity graphics for high-performance platforms.
Custom rendering pipelines can be created using Unity’s scriptable API.
Unity calculates direct and indirect lighting to accurately reflect what the eye sees. It provides the following capabilities to ensure realistic images.
Unity calculates lighting at runtime. It also performs calculations in advance (baked) and applies them at runtime. As the creator, you decide what lighting should be used. Global illumination options are available to minimize per-scene lighting commands.
Baked Global Illumination includes lightmappers, light probes, and reflection probes. Enlighten Realtime Global Illumination provides lighting calculations at runtime.
Every game needs audio. Whether it is sound effects or background music, audio enhances gameplay. Unity’s system imports standard audio files and can apply effects such as echoing. Audio can be recorded from any available microphone for storage and transmission.
Unity’s audio capabilities reflect real-world audio experiences. People can tell the direction sound comes from and can determine the relative distance from the sound source. Listeners can assess the speed of an object because of the Doppler effect. They can also detect whether someone is in a cave or an open plain. With Unity’s built-in audio capabilities, developers can deliver realistic audio experiences.
Applications require scripting to respond to input or to arrange events. Scripts can also create graphic effects and control objects. Unity’s platform uses C# for scripting. The platform guides users through the architecture, classes, and libraries that help expedite scripting. Or, users can look to Unity’s unique visual scripting to create spectacular results without writing a line of code.
Unity offers open repositories for users to contribute to the growing collection of assets. Developers can look through the asset store to see if someone has already created a feature. Finding an existing component saves untold hours of design and development. The growing Unity community provides useful insights and guidance to its users.
Added functionality is usually provided through scripting, but plug-ins are an alternative for those who prefer not to code. Unity provides plug-ins such as in-app ads. Game developers who want to generate revenue can include Unity’s plug-in without compatibility questions.
Unity provides an IDE platform and game engine that grows with your needs. It enables iterative development cycles with real-time previews. Unity can be deployed across platforms, operating systems, and game consoles. It can even operate on AR and VR platforms. With one executable to manage, ongoing maintenance and support are reduced.
Whether beginning or an accomplished pro, Unity Pro has the platform to make your visions come alive.