Shotcut is open-source, contrary to its contemporaries; Adobe Premiere Pro, Final Cut Pro, Vegas Pro, and DaVinci Resolve. Given that it is written in C and C++, one of the most common computer programming languages, and is an open-source plugin, additional transitions and features can be added to Shotcut with some programming know-how.
Shotcut started development in 2004, and its first commercial version was released in 2011. The original developer, Charlies Yates, and the current developer, Dan Dennedy, worked for MLT – a multimedia framework software company. Yates built the original code for Shotcut on MLT tech, and Shotcut still uses MLT framework to this day.
Shotcut has all the basic features you’d expect from a non-linear video editor as a standalone program. You can break up videos into multiple clips, import photos and audio files, capture live audio and video, put effects and transitions on clips – although this feature is minimal, color grade segments, and set keyframes. You can upload many different codecs and file formats to Shotcut, such as MP4, raw video files, Quicktime, ProRes, AVS, etc. A common complaint is that no file is compatible with Blackmagic cinema cameras on PC.
Shotcut uses Blackmagic Design SDI to show 4K video previews, which can be shown directly through your computer or an HDMI-connected monitor. Due to the program’s OpenGL GPU-based image processing, you can turn off variable frame rates and avoid the ever-dreaded drop frames that you may get from an unpolished video editor. Other notable features that people clamor about are the 3-point editing controls and a multitrack timeline.
Shotcut is currently available on Windows, Mac, and Linux operating systems. Shotcut is available in 15 different languages.