BluffTitler

BluffTitler

Multimedia - Shareware

Description

Michiel den Outer runs Outerspace Software from Rotterdam in the Netherlands and for over two decades he has built pretty much one product: a Windows application that allows video editors to create animated 3D titles without ever touching professional 3D software. The name captures the idea — BluffTitler gives one person the ability to produce results that look like they required a motion graphics studio.

Den Outer released the first version in the early 2000s and announced BluffTitler DX9 to the press in February 2004 as the first hardware-accelerated 3D titling tool affordable to hobbyists for under $40. At that price point, it found users across a broad range: weekend videographers, small broadcasters, event producers and YouTube creators who wanted channel intros that looked like broadcast television. The software now reaches customers in 149 countries including major broadcast networks, according to Outerspace Software.

Version 12 released in 2015 changed from DirectX 9 to DirectX 11, which simplified installation as DirectX 11 is included with Windows and no longer requires a separate download. Version 15 introduced a 64-bit executable, which allows the application to have access to much more memory and better performance with complex scenes. Version 16 added support for GLB models, animation blending and stick fonts, and the latest release — 16.8.1, released December 2025 — added support for emoji 16.0 and improved the glow rendering pipeline.

HISTORY AND BACKGROUND

InnoTek Systemberatung GmbH began with enterprises and financial institutions, which were still running OS/2 infrastructure, but den Outer’s path was different: he was focused from the start on desktop video production instead of enterprise IT. By 2004, consumer digital video cameras had made video editing at home a real possibility, but the titling software that came with editing packages produced flat, limited results. Professional 3D title animation required software such as 3ds Max or After Effects – expensive, complex, slow to render. BluffTitler filled that void.

The software was developed in a series of incremental releases, rather than major version jumps, with den Outer adding layer types, effects, and export formats incrementally over twenty years. Each version in the community changelog lists dozens of specific additions — new layer styles, new properties, new rendering modes — reflecting a development approach that builds on capability rather than rebuilding from scratch. The BixPack template store, which sells royalty-free BluffTitler show files in themed packs, grew the ecosystem and provided a starting point for less technical users based on professionally-designed animations.

KEY FEATURES

Layer Based Animation System

Every BluffTitler project — called a show — builds from stacked layers. Each type of layer produces a different type of content and animates separately. Text layers convert TrueType and OpenType font glyphs into 3D models with customizable bevel profiles, stroke widths and surface materials. Picture layers import static images as flat planes or wrap images onto 3D shapes like spheres, cubes, and cylinders. Video layers are used to play back video files as textures on any surface. Particle layers create effects such as fire, snow, rain, explosions, and smoke; particles can be attached to text layers so that the effect appears to be coming from the letters themselves. Plasma layers generate procedural animated backgrounds — fractal clouds, colour gradients, and tunnel effects — all without using source footage. Sketch layers are used to draw animated vector paths. Water, landscape and waving flag layers manage specific physical simulations. Light and camera layers are used to control scene illumination and camera viewpoint, while audio layers are used to synchronize animation time to sound.

Real-Time Rendering

BluffTitler uses DirectX 11 and the host machine’s GPU to render the preview in real-time. Changes to any property are reflected in the preview window instantly without a render queue. This instant feedback loop — adjust a bevel depth, see the result, adjust again — makes iteration fast for a category of tool that traditionally required waiting through long render times to evaluate each change. Exporting to video is fast because the rendering work was already done during the editing process.

Export Options

Finished animations export as MP4 or AVI video files, as numbered image sequences in JPG or PNG format, or as animated GLB 3D models. Alpha channel export maintains transparency for compositing titles over video in a separate editing application. Resolution and frame rate are user-defined and 4K export works via FFmpeg. The software also exports to WebM and QuickTime MOV using FFmpeg.

Templates and Community

The installer comes with hundreds of pre-built templates for everything from broadcast lower thirds, YouTube intros, wedding titles, countdown timers, and effects-heavy transitions. The BluffTitler community site contains other free show files submitted by users. BixPack sells themed commercial template packs — currently more than 30 packs — covering categories such as particle effects, sports graphics and holiday animations.

VJ Mode

A VJ mode is available for BluffTitler to accept input from a MIDI keyboard or controller, for live performance use where the operator triggers animations, changes effects, and switches between shows, in real-time.

User Rating:

5 / 5. 1

Shareware
44.3 MB
Windows 7, Windows 8, Windows PC